<tabber>|-|Background=
Knight of the Realm | |||||||||||||||||||
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Background | |||||||||||||||||||
Description: | Level: 6 | ||||||||||||||||||
Race: Fighter | Gender: Male | ||||||||||||||||||
Age: -- | Alignment: Neutral | ||||||||||||||||||
Status Healthy | Location: Training School |
Friendly NPC who is found the Training School. This knight will give the player an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Stats and Gains=
Portrait | |||||||||||||||||||
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Stats and Gains | |||||||||||||||||||
HP: 72/72 | AC: -6 | ||||||||||||||||||
STR: 18 | INT: 9 | ||||||||||||||||||
PIETY: 9 | VIT 11 | ||||||||||||||||||
AGI: 15 | LUCK 9 | ||||||||||||||||||
EP: 3456 | GP: 0 |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Battle Abilities=
Portrait | |||||||||||||||||||
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Battle Abilities | |||||||||||||||||||
Action: -- | Weapon Break: -- | ||||||||||||||||||
Break: -- | Range Infinite: -- | ||||||||||||||||||
Escape: -- | Reinforce: -- | ||||||||||||||||||
Status Recovery Rate: 30.0% | Turn Recovery: 0 HP |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Skills=
Portrait | |||||||||||||||||||
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Automatic Effects | |||||||||||||||||||
Empty slot | |||||||||||||||||||
Empty slot | Empty slot | ||||||||||||||||||
Empty slot | Empty slot | ||||||||||||||||||
Empty slot | Empty slot |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Resistances=
Portrait | |||||||||||||||||||
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Resist | |||||||||||||||||||
Spell-resist | |||||||||||||||||||
Mage: 15% | Cleric: 15% | ||||||||||||||||||
Alchemy 15% | Summon: 100% | ||||||||||||||||||
Attack-att | Defense-att | ||||||||||||||||||
Fire: 0.0 | Fire: 0.0 | ||||||||||||||||||
Water: 0.0 | Water: 0.0 | ||||||||||||||||||
Thunder: 0.0 | Thunder: 0.0 | ||||||||||||||||||
Holy: 0.0 | Holy: 0.0 | ||||||||||||||||||
Dark: 0.0 | Dark: 0.0 |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Double-Strike Configuration=
Portrait | |||||||||||||||||||
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Insert image in .png | |||||||||||||||||||
Double-Strike Configuration | |||||||||||||||||||
Main | Sub | ||||||||||||||||||
Chimeric: = | Chimeric: = | ||||||||||||||||||
Undead: = | Undead: = | ||||||||||||||||||
Elemental: = | Elemental: = | ||||||||||||||||||
Insect: = | Insect: = | ||||||||||||||||||
Animal: = | Animal: = | ||||||||||||||||||
Mythical: = | Mythical: = | ||||||||||||||||||
Ghost: = | Ghost: = | ||||||||||||||||||
Devil: = | Devil: = | ||||||||||||||||||
Dragon: = | Dragon: = | ||||||||||||||||||
Fighter: = | Fighter: = | ||||||||||||||||||
Mage: = | Mage: = | ||||||||||||||||||
Cleric: = | Cleric: = | ||||||||||||||||||
Thief: = | Thief: = | ||||||||||||||||||
Beast: = | Beast: = | ||||||||||||||||||
Giant: = | Giant: = | ||||||||||||||||||
God: = | God: = |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Status Ailments=
Portrait | |||||||||||||||||||
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Special Move/Resistance % | |||||||||||||||||||
Main | Sub | Resist | |||||||||||||||||
Sleep: 0.0 | Sleep: 0.0 | Sleep: 15.0 | |||||||||||||||||
Poison: 0.0 | Poison: 0.0 | Poison: 15.0 | |||||||||||||||||
Paralysis: 0.0 | Paralysis: 0.0 | Paralysis: 15.0 | |||||||||||||||||
Silence: 0.0 | Silence: 0.0 | Silence: 15.0 | |||||||||||||||||
Confusion: 0.0 | Confusion: 0.0 | Confusion: 15.0 | |||||||||||||||||
Charm: 0.0 | Charm: 0.0 | Charm: 15.0 | |||||||||||||||||
Petrify: 0.0 | Petrify: 0.0 | Petrify: 15.0 | |||||||||||||||||
Beheaded: 0.0 | Beheaded: 0.0 | Beheaded: 15.0 | |||||||||||||||||
Drain: 0.0 | Drain: 0.0 | Drain: 100.0 |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Spells=
Portrait | |||||||||||||||||||
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Spells | |||||||||||||||||||
Empty slot | Empty slot | Empty slot | None | ||||||||||||||||
Empty slot | Empty slot | Empty slot | Empty slot | ||||||||||||||||
Empty slot | Empty slot | Empty slot | Empty slot | ||||||||||||||||
Empty slot | -- | -- | -- |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Equipment=
Portrait | |||||||||||||||||||
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Equipment | |||||||||||||||||||
Main: E Long Sword | Sub: E | ||||||||||||||||||
Head: Helm | Body: Plate Armor | ||||||||||||||||||
Hand: Gauntlet | Leg: Plate Leggings | ||||||||||||||||||
Acc-1: Empty Slot | Acc-2: Cloak |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.
|-|Items=
Portrait | |||||||||||||||||||
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Items | |||||||||||||||||||
Empty Slot | Empty Slot | ||||||||||||||||||
Empty Slot | Empty Slot | ||||||||||||||||||
Empty Slot | Empty Slot | ||||||||||||||||||
Empty Slot | Empty Slot | ||||||||||||||||||
Empty Slot | Empty Slot |
Friendly NPC who is found the Training School. This knight will have an insight about character creation and race change.
Later in the game, the knight can be challenged to a battle. He is fairly weak and attacks only with his sword, which often misses.
To compensate his little HP, the knight has a low AC and average resistances to status ailments.
The Knight of the Realm rewards the party with decent equipment, such as Plate Armor and a Long Sword.