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Master Ninja
Master Ninja
Background
Description: Level: 24
Race: ThiefGender: Male
Age: --Alignment: Evil
Status HealthyLocation: Uhlm Zakir Hall, Royal Tomb, Soldier of the Giant Gods

One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Stats and Gains
HP: 144/144AC: -4
STR: 20INT: 11
PIETY: 11VIT 12
AGI: 19LUCK 19
EP: 11087GP: 507

One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Battle Abilities
Action: --Weapon Break: --
Break: --Range Infinite: --
Escape: --Reinforce: Yes
Status Recovery Rate: 10.0%Turn Recovery: 0 HP

One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Automatic Effects
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One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Resist
Spell-resist
Mage: 5%Cleric: 5%
Alchemy 5%Summon: 50%
Attack-attDefense-att
Fire: 0.0Fire: 0.0
Water: 0.0Water: 0.0
Thunder: 0.0Thunder: 0.0
Holy: 0.0Holy: 0.0
Dark: 0.0Dark: 0.0

One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Double-Strike Configuration
MainSub
Chimeric: =Chimeric: =
Undead: =Undead: =
Elemental: =Elemental: =
Insect: =Insect: =
Animal: =Animal: =
Mythical: =Mythical: =
Ghost: =Ghost: =
Devil: =Devil: =
Dragon: =Dragon: =
Fighter: =Fighter: =
Mage: =Mage: =
Cleric: =Cleric: =
Thief: =Thief: =
Beast: =Beast: =
Giant: =Giant: =
God: =God: =

One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Special Move/Resistance %
MainSubResist
Sleep: 10.0Sleep: 10.0Sleep: 0.0
Poison: 10.0Poison: 10.0Poison: 0.0
Paralysis: 10.0Paralysis: 10.0Paralysis: 0.0
Silence: 10.0Silence: 10.0Silence: 0.0
Confusion: 10.0Confusion: 10.0Confusion: 0.0
Charm: 0.0Charm: 0.0Charm: 0.0
Petrify: 0.0Petrify: 0.0Petrify: 0.0
Beheaded: 30.0Beheaded: 30.0Beheaded: 0.0
Drain: 0.0Drain: 0.0Drain: 70.0

One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Spells
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One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Equipment
Main: E Starfish Sri KenSub: E
Head: Empty SlotBody: Empty Slot
Hand: Mai SwordLeg: Empty Slot
Acc-1: Empty SlotAcc-2: Empty Slot

One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

Portrait
Items
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One of the most dangerous enemies encountered because of their ability to render themselves invisible and their absurdly high chances of beheading.

To make matters even worse, they always appear in numerous groups of their own or accompanied by other beheading foes, like the Dragonfly.

They do, however, possess very little HP and a decent fifty percent chance of recruiting them. Master Ninjas make excellent companions thanks to their beheading rate.

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