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<tabber>|-|Background=

Sign
Sign
Background
Description: Level: 20
Race: Elemental Gender: --
Age: -- Alignment: Good
Status Healthy Location: Afum Zar Light Cave

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Stats and Gains=

Portrait
Stats and Gains
HP: 160/160 AC: 4
STR: 12 INT: 19
PIETY: 15 VIT 13
AGI: 11 LUCK 20
EP: 12692 GP: 178

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Battle Abilities=

Portrait
Battle Abilities
Action: -- Weapon Break: --
Break: Yes Range Infinite: --
Escape: -- Reinforce: --
Status Recovery Rate: 20.0% Turn Recovery: 16 HP

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Skills=

Portrait
Automatic Effects
Empty slot
Empty slot Empty slot
Empty slot Empty slot
Empty slot Empty slot

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Resistances=

Portrait
Resist
Spell-resist
Mage: 10% Cleric: 10%
Alchemy 10% Summon: 50%
Attack-att Defense-att
Fire: 0.0 Fire: 300.0
Water: 0.0 Water: 300.0
Thunder: 0.0 Thunder: 300.0
Holy: 0.0 Holy: 300.0
Dark: 0.0 Dark: 300.0

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Double-Strike Configuration=

Portrait
Insert image in .png
Double-Strike Configuration
Main Sub
Chimeric: = Chimeric: =
Undead: = Undead: =
Elemental: = Elemental: =
Insect: = Insect: =
Animal: = Animal: =
Mythical: = Mythical: =
Ghost: = Ghost: =
Devil: = Devil: =
Dragon: = Dragon: =
Fighter: = Fighter: =
Mage: = Mage: =
Cleric: = Cleric: =
Thief: = Thief: =
Beast: = Beast: =
Giant: = Giant: =
God: = God: =

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Status Ailments=

Portrait
Special Move/Resistance %
Main Sub Resist
Sleep: 0.0 Sleep: 0.0 Sleep: 20.0
Poison: 0.0 Poison: 0.0 Poison: 20.0
Paralysis: 0.0 Paralysis: 0.0 Paralysis: 70.0
Silence: 0.0 Silence: 0.0 Silence: 20.0
Confusion: 0.0 Confusion: 0.0 Confusion: 20.0
Charm: 0.0 Charm: 0.0 Charm: 70.0
Petrify: 0.0 Petrify: 0.0 Petrify: 70.0
Beheaded: 0.0 Beheaded: 0.0 Beheaded: 20.0
Drain: 0.0 Drain: 0.0 Drain: 70.0

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Spells=

Portrait
Spells
Ziakal Ziakalad Empty slot None
Empty slot Empty slot Empty slot Empty slot
Empty slot Empty slot Empty slot Empty slot
Empty slot -- -- --

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Equipment=

Portrait
Equipment
Main: E Sub: E
Head: Empty Slot Body: Empty Slot
Hand: Empty Slot Leg: Empty Slot
Acc-1: Empty Slot Acc-2: Empty Slot

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

|-|Items=

Portrait
Items
Empty Slot Empty Slot
Empty Slot Empty Slot
Empty Slot Empty Slot
Empty Slot Empty Slot
Empty Slot Empty Slot

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

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