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Sign
Sign
Background
Description: Level: 20
Race: ElementalGender: --
Age: --Alignment: Good
Status HealthyLocation: Afum Zar Light Cave

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Stats and Gains
HP: 160/160AC: 4
STR: 12INT: 19
PIETY: 15VIT 13
AGI: 11LUCK 20
EP: 12692GP: 178

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Battle Abilities
Action: --Weapon Break: --
Break: YesRange Infinite: --
Escape: --Reinforce: --
Status Recovery Rate: 20.0%Turn Recovery: 16 HP

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Automatic Effects
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Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Resist
Spell-resist
Mage: 10%Cleric: 10%
Alchemy 10%Summon: 50%
Attack-attDefense-att
Fire: 0.0Fire: 300.0
Water: 0.0Water: 300.0
Thunder: 0.0Thunder: 300.0
Holy: 0.0Holy: 300.0
Dark: 0.0Dark: 300.0

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Insert image in .png
Double-Strike Configuration
MainSub
Chimeric: =Chimeric: =
Undead: =Undead: =
Elemental: =Elemental: =
Insect: =Insect: =
Animal: =Animal: =
Mythical: =Mythical: =
Ghost: =Ghost: =
Devil: =Devil: =
Dragon: =Dragon: =
Fighter: =Fighter: =
Mage: =Mage: =
Cleric: =Cleric: =
Thief: =Thief: =
Beast: =Beast: =
Giant: =Giant: =
God: =God: =

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Special Move/Resistance %
MainSubResist
Sleep: 0.0Sleep: 0.0Sleep: 20.0
Poison: 0.0Poison: 0.0Poison: 20.0
Paralysis: 0.0Paralysis: 0.0Paralysis: 70.0
Silence: 0.0Silence: 0.0Silence: 20.0
Confusion: 0.0Confusion: 0.0Confusion: 20.0
Charm: 0.0Charm: 0.0Charm: 70.0
Petrify: 0.0Petrify: 0.0Petrify: 70.0
Beheaded: 0.0Beheaded: 0.0Beheaded: 20.0
Drain: 0.0Drain: 0.0Drain: 70.0

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Spells
ZiakalZiakaladEmpty slot None
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Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Equipment
Main: ESub: E
Head: Empty SlotBody: Empty Slot
Hand: Empty SlotLeg: Empty Slot
Acc-1: Empty SlotAcc-2: Empty Slot

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

Portrait
Items
Empty SlotEmpty Slot
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Empty SlotEmpty Slot

Luminous floating being encountered in the Afum Zar Light Cave.

The Sign defends itself by using a powerful fire breath and thunder spells. It can lower the party´s AC as well.

The Sign has an extremely high 300% defense attributes against all 5 elements, 10% spell resistances against Mage, Cleric, and Alchemist, and a 50% summon resistance. It also boasts a decent 16 HP turn recovery. The best way to kill it is with physical attacks as it will reflect all offensive spells.

When reborn as an adventurer using Spirit Pact, it is a Devilish Fighter of the ? gender, and starts at the age of 3. Of note is that its impressive 300% elemental resistance and 16 HP turn recovery are retained, making it a remarkable magic-immune and durable fighter. A highly recommended and relatively easy target for Contracts.

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